February 23, 2026

Pavle Perunicic

I Played Arknights: Endfield and Fell Asleep While Doing So

Arknights: Endfield is a new action RPG developed and published by Hypergryph. It was released on January 22, 2026 for PlayStation 5, Android, iOS, Windows and for some reason I didn’t receive notification even though I pre-register for it. But half a month later, I stumbled upon it. Since I’ve played their previous game Arknights and liked it, I naturally thought that I’m going to like this one too. But from the title you already know that I’ve managed to fall asleep while playing it. More on that later. So is it actually worth your time? Let’s break it down.

Table of Requirements

Here are the system requirements for playing Arknights: Endfield on PC. You can get it on Epic Games Store for free.

A screenshot of system requirements for playing Arknights: Endfield; contains the following text: Minimum

Recommended

OS version

Windows 10 64-bit

OS version

Windows 10/11 64-bit

CPU

Intel Core i5-9400F or equivalent

CPU

Intel Core i7-10700K or equivalent or higher

Memory

16GB

Memory

16GB or higher

GPU

NVIDIA GeForce GTX 1060 or equivalent

GPU

NVIDIA GeForce RTX 2060 or equivalent or higher

DirectX

DirectX 11

DirectX

DirectX 11

Storage

50GB free space or higher. (Requires an additional 40GB of free storage for unpacking)

Storage

SSD Recommended, 50GB free space or higher. (Requires an additional 40GB of free storage for unpacking)

Quick Overview of My Thoughts on Arknights: Endfield

  • The story is pretty basic, but continues on what happened in the original Arknights (sort of).
  • The gameplay is a mix of exploring, fighting, building facilities (which is the part that put me to sleep), summoning and optimizing characters. Overall, not bad, but it would have been better/more engaging if I played it on PC (for reference, I played on my phone).
  • The game not only looks really good, but it also weirdly didn’t drain my battery as much as I expected.

Story

The story of the Endfield follows the Endministrator on a moon called “Talos-II”. It’s a place that was colonized 152 years prior to the beginning of the game’s story by people from Terra, the planet that serves as the setting of the previous game. 

And now our hero awakens and it’s up to him to save the moon from upcoming/ongoing danger. It’s all shown through very cool and well made animation. It really shows the level of work that went into it. 

So, it’s a classic story of a hero with lost memories. It sounds cool on paper but you have heard it dozens of times already so there’s no real need for me to tell you all about it. So without further ado, let’s move to gameplay. 

Gameplay

arknights endfield gameplay

Just like I’ve mentioned beforehand, I’ve played the first title for some time and got really hooked on it. Naturally once I saw that they were making another game with a similar name, I tried getting into a limited playtest but failed miserably. But now that the game is out I finally played it and I’ve got a few things to say about it. 

Arknight: Endfield gameplay loop consists of a mix of exploring, fighting various enemies, building facilities, summoning and optimizing characters (gearing, leveling, and skilling up). With some of them being more interesting than others.

Since the world is beautifully designed it’s no-brainer that exploring and discovering new things is an enjoyable experience. Leveling, gearing, powering-up the characters is pretty much standard as any other game out there but with a light “unique” twist of their own. 

As for the fighting part of the game — well that’s done in a team of four. You get all of the characters and can switch between them, which is less important at the start and gets more needed as you progress deeper. I’ve just put characters I liked the most and am still using them. Maybe that’s just my godly gamer instinct kicking in. I don’t even need to think what works the best, I immediately know.

The facilities system is something that I just don’t feel like I’m in the mood for. I’ll be completely frank with you, this was a part where I fell asleep and once I woke up and charged my phone, I ended up more confused than ever. Consider it a user error. I’ll try to catch up but at this point it seems too tedious. 

I’m not hating the game. I played it on mobile and it feels like it’s not reaching its full potential there. Even though I got a decent phone. I just think playing it on a PC would be a more enjoyable experience. Which I’m going to do eventually and if you plan to play it, you should do it there too. 

As for the Gacha Aspect of the game, you know my luck with it. If there’s a pity system, I’m hitting it 9/10 times. In the beginning, you get 3 time 10x summons once you complete certain missions which is enough to help you hit the “special” welcome banner pity but after that you’re on your own. The summoning animation is cool though, so there’s that.  

Graphics, Art and Performance

ARKNIGHTS endfield graphics

The look of the game is great, animations are smooth, characters are detailed, and fighting is decent. The movement of characters and positioning of objects do a little improvement on a mobile. But like I said, I doubt these issues are existent on PC or PS5. Another thing I noted is that even though graphics are better than usual, my phone battery isn’t draining as much. Which is completely surprising — I played games that at best could be described as a potatoes lookwise and drained battery faster.

Final Verdict

All in all, I would consider the newest instalment of Arknights a huge improvement, not only from its predecessor but from most mobile games out there. If you are fan of action RPGs, gacha, factory sims, or everything combined then the Arknights: Endfield is a perfect game for you. As for me, my playthrough on mobile is done, I’ll continue to play it on PC from now on.

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