Megabonk is a roguelike survival game developed by Vedinad. The game was released on September 18, 2025 and in a short span, it took over the internet. As someone whose best interest was to review the game immediately, that’s exactly what I didn’t do. Not that I thought that the game wasn’t worth my time but the truth is much more complicated than that. As someone who invested countless hours into playing Vampire Survivors, I just knew if I started playing Megabonk I wouldn’t get anything done. Anyways, during holidays I felt like it’s a perfect time to play it.
| PROS | CONS |
| Easy to Jump In | Can Feel Random and Unfair |
| You’ll Get Your Money’s Worth | Limited Long-Term Progression |
| Ridiculous, Unique Visual Style | Repetitive After a Point |
Gameplay

Megabonk’s gameplay is built around short, fast-paced matches. You get into fights almost instantly, and once a round starts, there’s very little downtime. Movement feels responsive, attacks are quick, and success comes from timing your hits rather than mashing buttons. When something works, it’s clear why and when it doesn’t, the mistake is easy to spot.
What makes it work is how easy it is to pick up. You don’t need to memorize long combos or spend hours in tutorials to have fun. At the same time, there’s enough depth in positioning, spacing, and reading opponents to keep matches interesting as you play more. You start noticing small improvements pretty quickly, which makes sticking with it feel rewarding.
Matches are short and to the point, making Megabonk perfect for quick sessions or longer playtime without burnout. It’s the kind of game where you can jump in for a few rounds, tell yourself “one more,” and suddenly realize you’ve been playing way longer than planned.
You’ll start to notice how different characters (or builds) change the flow of matches, which keeps things from feeling repetitive. Rounds are short enough that experimenting never feels risky, and learning what works comes naturally just by playing.
Graphics
Megabonk is a great game in my opinion but lets be honest here, you won’t be playing for the looks of it. Not that I have anything against it but that’s not a vocal point of it. My first impression is that it reminded me how those games from early 2000 used to look like. It definitely triggered a familiar nostalgic feeling that brought me a lot of happiness.
Megabonk goes for a simple, bold look that’s easy to like. Characters are big and expressive, and every hit is clearly animated so you always know what’s happening on screen. The art style doesn’t get fancy, but it feels right for the type of game it is.
Environments are clean and uncluttered, which helps keep the focus on the action. Visual effects are kept in check, animations stay smooth, and performance is solid. It’s the kind of game that looks good in motion without demanding your attention, letting you focus on playing instead.
Conclusion
It’s safe to say that I’ve found the game interesting and I had my share of fun playing it. I’m on a mission to reach the top of the leaderboard. Which I know I’ll be able to do soon, just get my ducks in order first. Keep an eye on the leaderboard for a PlaynForge name. As for the rest of you gamers, if you enjoy running around map, leveling, collecting weapons and power-ups then this game is definitely for you. And yeah, if you got some tips for me on how to climb the ranks and get that top 10 spot, make sure to let me know.
Megabonk is a roguelike survival game where each run drops you into enemy waves, forces fast build decisions, and rewards smart positioning over raw button-mashing. Think Vampire Survivors energy, but in a more hands-on, third-person setup that leans hard into momentum and power scaling.
No. Megabonk is a single-player game only. There’s no online co-op, local multiplayer, or PvP at the moment. Multiplayer has been mentioned casually by the developer, but there’s no confirmation or roadmap tied to it yet.
Not officially. There’s no Megabonk mobile version on Android or iOS. If you see a mobile app using the name, it’s not the real game. The only workaround is streaming it from the PC using tools like Steam Link.
Megabonk is available on PC via Steam, with support for Windows and Linux. It also runs well on Steam Deck thanks to Proton compatibility. There’s no console release announced so far.
Pavle is the founder of PlayForge and its lead writer and reviewer, covering PC, PS5, and mobile games, a with a focus on RPGs, MMOs, FPS games, and more. He’s been gaming since the PS2 days and now writes in-depth reviews and guides to help players find their next obsession and get gaming insights from real players, not just critics. His reviews are honest and transparent, but he always tries to stay positive, because in his opinion, almost any game can be fun if you look at it the right way.
In his free time, he likes to (obviously) play more games, spend time with his family, theorycraft about various media with his wife, and watch anime. So yes, he’s a complete nerd, even if he’ll never admit it.