mo.co is Supercell’s latest experiment, an online ARPG that swaps out bases and builds for monster hunts and flashy combat. It dropped in 2025 on Android and iOS, and it’s pretty clear Supercell wanted to try something different here.
The setup’s simple: you hop into quick missions, team up with friends (or randoms), and take down colorful beasts while collecting loot to upgrade your gear. It’s fast, stylish, and easy to get into, which makes sense for a studio known for making mobile games that hook you right away.
What stood out to me most is how smooth everything feels. The movement, the combat, even the menus, it’s all clean and satisfying.
But is it another Supercell hit, or just a good idea that needs more time to grow? Let’s talk about it.
Quick Facts About mo.co
Developer/Publisher | Supercell |
Platforms you can play it on | Android, iOS |
Release date | July 2, 2025 |
Genre/Mode | ARPG/Multiplayer |
ESRB/PEGI | E9+ (Everyone 9 and up)/PEGI 9 |
Price | Free |
Story & Setting in mo.co
While mo.co technically has a premise — you’re part of a futuristic organization hunting monsters that slip into the world through portals — it’s not a story-driven game. There’s no main campaign or deep lore to follow, just light dialogue and a few setup scenes to give context to your hunts. The tone is playful and modern, more about the experience than the plot. It works for what the game’s trying to be: quick, action-focused fun you can jump into anytime without worrying about missing story beats.
mo.co Gameplay & Mechanics
Core Combat and Missions
mo.co focuses on fast-paced monster hunting rather than exploration or crafting. You join short missions, track monsters, and use a mix of abilities and basic attacks to take them down. The fights are flashy but easy to follow, which makes the game approachable even for newcomers to action RPGs. Each monster has simple attack patterns, so strategy comes more from positioning and timing than complex mechanics.
Player Progression
Progression revolves around unlocking new gear, leveling up your character, and upgrading abilities. Seasonal events and missions also provide short-term goals that keep you coming back without feeling overwhelming.
Multiplayer and Co-op Features
The game shines in its co-op multiplayer. You can team up with friends or match with random players for hunts. The matchmaking is smooth, and playing with others adds both challenge and excitement, especially when taking down larger monsters.
Controls and Interface
Controls are simple and intuitive, designed for touchscreens. Movement, abilities, and targeting all feel responsive. The interface is clean and doesn’t overload the screen, making it easy to focus on combat. For players used to console ARPGs, the simplicity may feel limited, but it’s perfect for quick mobile sessions.
Replayability
The game has a strong short-session replay value. The combination of missions, co-op hunts, and gear progression encourages repeated play. While it’s not a deep RPG with sprawling content, the loop is satisfying enough to keep you logging in for daily hunts.
Graphics, Art & Sound
mo.co has that clean, colorful look Supercell does best. The environments are bright, the monsters stand out, and the effects have just enough punch to keep fights fun to watch. It’s stylish without trying too hard.
Performance is solid on most phones. The game runs smoothly, loads fast, and doesn’t stutter even when things get busy. It’s a polished game, without any major bugs.
The audio fits the action nicely. Nothing fancy, but it works. There’s no voice acting or heavy atmosphere, and honestly, it doesn’t need it. mo.co keeps things simple and clean.
Monetization & Microtransactions
mo.co is a free-to-play game, so naturally there’s a store but it’s mostly focused on cosmetics and convenience rather than raw power. You can spend real money on outfits, weapon skins, and a few boosts that help speed up your progression, but nothing that really feels pay-to-win.
Supercell seems to have struck a decent balance here. You can play, unlock, and enjoy most of the content without spending a dime, though you’ll progress a little slower if you skip the optional purchases. The pricing feels about average for a mobile title, and the game doesn’t constantly shove offers in your face, which is refreshing.
Overall, the monetization is fair and low-pressure, more about style than advantage. It keeps the focus on the gameplay instead of your wallet.
moco Pros & Cons
mo.co has a lot going for it if you’re into fast, action-focused mobile games. Here are some pros and cons for the game:
Pros:
- Fast-paced, responsive combat
- Clean visuals and smooth performance
- Easy to learn and fun in short bursts
- Fair monetization system
- Strong co-op and social elements
Cons:
- Repetitive missions over time
- Lacks meaningful story or progression depth
- Limited customization options early on
- Could use more variety in monster encounters
Final Verdict
mo.co is one of those games that’s easy to pick up and hard to put down. It’s clearly made for casual players and mobile action RPG fans who want quick, satisfying sessions without long grinds or complicated menus. I’ve enjoyed playing it so much these past few weeks and can’t wait what else they have in store for us.
If you’re looking for deep builds, a rich story, or hours of progression systems, this might not be your go-to. But if you just want a stylish, well-made monster-hunting game that runs perfectly on mobile, mo.co absolutely delivers.
Rating: 4/5
FAQs
mo.co is an online action RPG developed by Supercell, known for games like Clash of Clans and Brawl Stars. It mixes fast-paced monster hunting with quick co-op missions, gear progression, and a colorful art style.
mo.co is completely free to play on Android and iOS. It offers optional cosmetic items and small convenience boosts, but none of them give a major gameplay advantage, making it fair for both free and paying players.
Right now, mo.co is officially available only on mobile platforms (Android and iOS). However, players can technically run it on PC through Android emulators, though that’s not officially supported.
mo.co has a light narrative premise about hunting monsters for a futuristic organization, but there’s no main story campaign. The game focuses on short, action-based missions instead of deep storytelling.
mo.co is primarily a multiplayer game built around online co-op. You can team up with friends or other players for quick monster hunts and missions.
Pavle is the founder of PlayForge and its lead writer and reviewer, covering PC, PS5, and mobile games, a with a focus on RPGs, MMOs, FPS games, and more. He’s been gaming since the PS2 days and now writes in-depth reviews and guides to help players find their next obsession and get gaming insights from real players, not just critics. His reviews are honest and transparent, but he always tries to stay positive, because in his opinion, almost any game can be fun if you look at it the right way.
In his free time, he likes to (obviously) play more games, spend time with his family, theorycraft about various media with his wife, and watch anime. So yes, he’s a complete nerd, even if he’ll never admit it.