Oriental Immortal is an upcoming Chinese open-world sandbox RPG inspired by classic cultivation stories, the kind where you train, ascend, and basically become a god if you grind hard enough. The game’s still in development, with early playtest/demo available on Steam. Now, the game here didn’t catch any buzz yet but on Chinese socials, it already has a couple million views. Which I only found out recently while I was gathering some information about developers.
First 60 Minutes With Oriental Immortal
When I stumbled on Oriental Immortal on Steam, it caught my eye and I didn’t expect the game not to be translated to English but as a true gamer that didn’t stop me from continuing. I knew it would be challenging but I had an idea on how to deal with it. I was using Google’s auto translation (not a sponsor) on my phone. It slowed my playthrough but at least I was making progress. In the first 60 minutes, I managed to create my character (the blue one, check my socials to see), set up my camp, finish a few quests, explore a little and get my first skill.
Oriental Immortal Gameplay & Mechanics
Oriental Immortal mixes a bit of everything, open-world exploration, crafting, building, and combat but the core experience revolves around cultivation, the classic fantasy concept of training your character to ascend beyond mortality. It’s essentially an RPG-sandbox hybrid, giving you the freedom to decide how you want to progress.
You’ll spend a lot of time exploring the world, gathering materials, crafting, and improving your cultivation level. Combat feels smooth and surprisingly flashy for an indie project with elemental attacks, dashes, and weapon skills that makes fights interesting.
Outside combat, there’s an in-depth crafting and building system. You can create your own residence, decorate it, and manage resources, which adds a slower, more relaxing side to the game.
It’s ambitious, and while some mechanics could use more polish, the foundation is surprisingly strong. If you enjoy sandbox-style RPGs with tons of freedom, Oriental Immortal might be worth keeping an eye on.
Graphics, Art & Sound
Visually, Oriental Immortal looks surprisingly good for a game that’s still deep in development. I can’t judge it too harshly because this is still not a finished product. There were some questionable things but hopefully they address it in the future.
Performance-wise, it runs decently even on mid-range PCs. Music in the game reminds me of PWI, the OG MMORPG that I used to play and there were some nostalgic feelings. As for the sound effects, there were a couple of questionable sounds, it seems like they were going for a comedic approach but missed completely.
Final Verdict
Oriental Immortal was a refreshing surprise, I just wanted to check out the game quickly but I ended up playing it way more than I wanted to. It’s still in development without any official release date but I’ll definitely wishlist it for now and check out the English full version once it’s out. If you’re a fan of sandbox RPGs, then I’ll suggest trying the free demo on Steam.
Pavle is the founder of PlayForge and its lead writer and reviewer, covering PC, PS5, and mobile games, a with a focus on RPGs, MMOs, FPS games, and more. He’s been gaming since the PS2 days and now writes in-depth reviews and guides to help players find their next obsession and get gaming insights from real players, not just critics. His reviews are honest and transparent, but he always tries to stay positive, because in his opinion, almost any game can be fun if you look at it the right way.
In his free time, he likes to (obviously) play more games, spend time with his family, theorycraft about various media with his wife, and watch anime. So yes, he’s a complete nerd, even if he’ll never admit it.